![]() |
Step 7. Set Inside coloring to transparent solid black fill. |
||
| A. | With the "planet edgelight" layer highlighted in the Layers tab, click on the Inside tab.
The Transfer Function value, "None", causes a solid color fill to be used to color the inside area, whether or not a coloring algorithm has been selected. The black swatch in the Solid Color parameter shows that the color of the solid fill will be black.
|
|
| B. | Click on the black swatch in the Solid Color parameter.
This will cause the Select Color dialog box to appear.
|
|
| C. | Drag the Opacity slider all the way to the left ("0").
This will cause the right half of the Solid Color parameter to display a transparency (checkerboard) area, turning on solid color transparency masking. The transparent area indicates that the swatch color, black, where it occurs in the inside region, will be made transparent. Click on OK.
The checkerboard area represents the areas of transparency in the image of this layer. If one turns on the visible icon for any layer, below this layer, that has pixels with non-transparent coloring anywhere in this region, the non-transparent coloring will show up instead of the "transparent" checkerboard for those pixels.
It can be helpful to view this pattern as a linoleum floor at the bottom of the layers.
|
|
Step 8. Set Outside coloring to transparent solid black fill. |
||
| A. | Click on the Outside tab.
|
|
| B. | Set the Transfer Function to "None".
The image should now look like this:
|
|
| C. | Click on the black swatch in the Solid Color parameter.
This will cause the "Select Color" dialog box to appear.
|
|
| D. | Drag the Opacity slider all the way to the left (0).
This will cause the right half of the Solid Color parameter to display a transparency (checkerboard) area, turning on solid color transparency masking. The transparent area indicates that the swatch color, black, where it occurs in the outside region, will be made transparent. Click OK.
|
|
| << prev page | page 4 | next page >> |
| © 2005 Troy R. Bishop | ||