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Step 5. Apply Clipping transformation |
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| A. | The image below is not a part of "Lords of Arrakis": it's a pictorial description of what I plan to do with the Clipping transformation.
The area outside the circle will be made transparent by the Clipping transformation. But you can see, in this illustration, the colored areas waiting below the blocked-out area to show through if they should be panned to the porthole while we are searching for the right area of the colored section to be the nearby planet. We will see the colored planetary shape through the porthole except for those areas of the underlying coloring which themselves are cut out. We will then Ctl-drag the layer straight up about 4 or 5 inches until we like the coloring of the planet (the "Screen-Relative" porthole will stay motionless throughout the dragging.) When the Clipping transformation is first applied, before the underlying coloring is repositioned, the scene can be confusing, because all of the planet is black, matching the background, except for a yellow stripe. See the underlying coloring in the diagram to understand this.
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| B. | In the Mapping tab, click on the Add icon.
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| C. | In the Select Transformation dialog box, in the root of the library, not in any folder, select the "Standard.uxf" transformation file, and, within this file, the Clipping transformation.
Click on Open.
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| D. | In the Mapping tab, with the Clipping transformation highlighted, type in the following parameters:
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Step 6. Change Clipping region into transparency mask
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| A. | In the Mapping tab, with the Clipping transformation highlighted, click on the black swatch in the Solid Color parameter.
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| B. | Drag the Opacity slider all the way to the left (0).
This will cause the right half of the Solid Color parameter to display a transparency (checkerboard) area, turning on solid color transparency masking. The transparent area indicates that the swatch color, black, where it occurs in the outside region, will be made transparent. Click on OK.
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| © 2005 Troy R. Bishop | ||