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Step 6. Select Outside Coloring Algorithm. |
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| A. | In the Outside, tab click on the Browse icon.
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| B. | In the Select Outside Coloring Algorithm dialog box, In the root of the library, not in any folder, select the "Standard.ucl" coloring algorithm file, and, within this file, the Smooth (Mandelbrot) coloring algorithm.
Click on Open
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Step 7. Copy Gradient. The final "star" layer should consist of a finely drawn white star with soft core and radiating lines on a black background. Toward this end I developed a color gradient consisting of all black with a relatively narrow band of softly tapered white. After applying the gradient to the layer, I then slid the rotation slider until the white was applied in a manner to best bring out what I was looking for. Here's what the gradient looks like, rotated to the final position:
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| A. | On the Ultra Fractal main toolbar, click on the Gradient button.
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| B. | Highlight and copy (Ctl-c) the block of text located here to the clipboard, then click the Paste icon on the Ultra Fractal toolbar. This will paste the gradient I used into your "star" layer.
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| C. | Close the Gradient Editor by clicking on the window Close icon in the upper right corner of the Gradient Editor window. This is preferable to closing it by re-clicking on the Gradient button, which leaves the Gradient Editor open, beneath the Fractal Window, where it can pop up or peek out confusingly.
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| © 2005 Troy R. Bishop | ||