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Step 11. Assess coloring. |
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| A. | Set the visibility icon "on" for the "lords 1" layer and "off" for the "coloring" layer.
Set the merge mode to "normal" for the "lords 1" layer and to "color" for the "coloring" layer.
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| B. | Set the visibility icon "on" for the "coloring" layer.
To see the reason for this, set the merge mode of the "coloring" layer to "normal".
One way to solve this problem is to use Ultra Fractal's solid color transparency feature, which can cause the solid color fill in a coloring region to be transparent. If the black areas in the "coloring" layer, as seen above, were transparent, the colors of the underlying "lords 1" layer would show through these newly punched "holes" in the "coloring" layer, eliminating the colorless, shades-of-gray areas in the resultant composite image of the two layers.
The black fill areas would simply "go away".
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Step 12. Set color transparency in outside coloring. |
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| A. | Set the visible icon of the "lords 1" layer to "Off".
Make sure the "coloring" layer in the Layers tab is highlighted.
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| B. | Click on the Outside tab.
In the Outside tab, click on the black swatch in the Solid Color parameter.
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| C. | In the Select Color dialog box, drag the Opacity slider all the way to the left (0).
This will cause the right half of the Solid Color parameter to display a transparency (checkerboard) area, turning on solid color transparency masking. The transparent area indicates that the swatch color, black, everywhere it occurs in the outside region, will be made transparent. Click on OK.
Observe that the black areas in the "coloring" layer have disappeared into transparency, and you can now see, through these areas, the checkerboard, or linoleum tile floor, pattern of "no layer".
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| D. | Set the visible icon of the "lords 1" layer to "On".
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| E. | Set the merge mode of the "coloring" layer to "color".
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Step 13. Save development file. |
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| A. | Save the development file.
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| © 2005 Troy R. Bishop | ||